Essence
You can combine two essence and get one improved essence.
Drag the essences over to extractor to upgrade them.
2 Miraculous essences become 1 Condescent essence
2 Condescent essences become 1 Fabulous essence
2 Fabulous essences become 1 Attentive essence
2 Attentive essences become 1 Reign essence
You can combine two essence and get one improved essence.
Drag the essences over to extractor to upgrade them.
2 Miraculous essences become 1 Condescent essence
2 Condescent essences become 1 Fabulous essence
2 Fabulous essences become 1 Attentive essence
2 Attentive essences become 1 Reign essence
SoakingEssence-one of the most expensive essence in the game.
It soaks a % of the damage
SpringEssence-+hp regen
SorceryEssence-Increases Mana Points (MP)
Stone Essence-Adding stone essence to your sheild increases your ABS. The effect is often difficult to see.
SuppressionEssence-lessens the reflection damage done to you
(by death aura, or reflection) by a certain percentage.
UnderstandingEssence-adds a small amount of mp every time you deal damage
VampireEssence-adds a small amount of hp every time you damage an opponent
ViolenceEssence-Violence adds +damage good on weapons
WindEssence-adds a lot of +ac (armor class) which makes others miss you more in fights
ReflectionEssence-reflects a % of the damage that is dealt to you
QuicknessEssence-Adds Dexterity.
PrecisionEssence-adds a lot of chth to the gear, allows you to miss the monsters less
PowerEssence-adds +str
MysticEssence-Increase MP Regen
MindEssence-Increases Intelligence (INT)
MightEssence-adds con
LightningEssence-+ lightning resist-lightning damage more likely to be resisted
LifeEssence-Adds HP
KnowledgeEssence-adds a lot of chtc, which allows spells to do damage in the upper ranges more often For example, if my spell damage is between 500-1k, I will be able to cast spells that do damage above 800 more often when my chtc is up
IceEssence-+ ice resistance ice spells' damages are more likely to be resisted
HatredEssence-Hatred: adds + magic damage
FlamesEssence-+ flame resist flame spells' damages are more likely to be resisted
It soaks a % of the damage
SpringEssence-+hp regen
SorceryEssence-Increases Mana Points (MP)
Stone Essence-Adding stone essence to your sheild increases your ABS. The effect is often difficult to see.
SuppressionEssence-lessens the reflection damage done to you
(by death aura, or reflection) by a certain percentage.
UnderstandingEssence-adds a small amount of mp every time you deal damage
VampireEssence-adds a small amount of hp every time you damage an opponent
ViolenceEssence-Violence adds +damage good on weapons
WindEssence-adds a lot of +ac (armor class) which makes others miss you more in fights
ReflectionEssence-reflects a % of the damage that is dealt to you
QuicknessEssence-Adds Dexterity.
PrecisionEssence-adds a lot of chth to the gear, allows you to miss the monsters less
PowerEssence-adds +str
MysticEssence-Increase MP Regen
MindEssence-Increases Intelligence (INT)
MightEssence-adds con
LightningEssence-+ lightning resist-lightning damage more likely to be resisted
LifeEssence-Adds HP
KnowledgeEssence-adds a lot of chtc, which allows spells to do damage in the upper ranges more often For example, if my spell damage is between 500-1k, I will be able to cast spells that do damage above 800 more often when my chtc is up
IceEssence-+ ice resistance ice spells' damages are more likely to be resisted
HatredEssence-Hatred: adds + magic damage
FlamesEssence-+ flame resist flame spells' damages are more likely to be resisted
Quint
This is an estimate on cost to make staff +25 may be more or less depending on success.
50p-25 plat bar min. may require more..
10p-1 evaporator with 30/30
4bp your level
90 reign essences.. poor value
1 reign of violence essence
1 change essence type scroll 10p
7 platinum quint essences @ 25p ea. (optional)
Estimated Cost in worst case....250plat - not including costs of blueprints, essences and headache if it blows.
Put in lab, 1 plat bar, 1 bp, staff and reign of ? (low value) ex element knowledge...brew,
Evaporate 25 essences to quints by putting evaporator in with 1 reign.. make sure to only bring 1 evap at a time. Do this until 25 quints.
Put staff, bp and quint into lab and brew.. will auto take pbar out of inventory.
Do this until around +18 unless want to take risk of it not blowing and starting you over and try for +25. If not stop at 18 you can buy plat quints for 25plat each that will not blow.
After staff is +18 stop, put in change essence scroll along with reign of violence and your staff..may require bp also..
Use platinum quints to add remainder +7 to staff..
When durability reaches 1k purchase blacksmith oil to bring back up.
Do same to rest of gear... doesnt matter what type of essence.. can always change later for cheaper.
50p-25 plat bar min. may require more..
10p-1 evaporator with 30/30
4bp your level
90 reign essences.. poor value
1 reign of violence essence
1 change essence type scroll 10p
7 platinum quint essences @ 25p ea. (optional)
Estimated Cost in worst case....250plat - not including costs of blueprints, essences and headache if it blows.
Put in lab, 1 plat bar, 1 bp, staff and reign of ? (low value) ex element knowledge...brew,
Evaporate 25 essences to quints by putting evaporator in with 1 reign.. make sure to only bring 1 evap at a time. Do this until 25 quints.
Put staff, bp and quint into lab and brew.. will auto take pbar out of inventory.
Do this until around +18 unless want to take risk of it not blowing and starting you over and try for +25. If not stop at 18 you can buy plat quints for 25plat each that will not blow.
After staff is +18 stop, put in change essence scroll along with reign of violence and your staff..may require bp also..
Use platinum quints to add remainder +7 to staff..
When durability reaches 1k purchase blacksmith oil to bring back up.
Do same to rest of gear... doesnt matter what type of essence.. can always change later for cheaper.

